2022–Present
Senior Product Designer, Internal Tools | LinkedIn
- Sole designer owning end-to-end UX for LinkedIn's internal AI infrastructure and data tools, including SQL Bot (AI-powered SQL assistant), AI Studio (centralized ML workflow platform), and LEAP (AI annotation and prompt generation tool). From research and concept through design QA and ship.
- Established data UX patterns, notification frameworks, and ownership models; contributed to the internal design system to standardize interaction patterns and improve consistency across a complex suite of internal products.
- On the LinkedIn Business Platform (LBP) team, led UX for Project Buy, a platform initiative to create a unified customer identity and payment experience across LinkedIn's product portfolio, covering self-serve checkout, payment profiles, and sales representative quoting tools.
2018–2022
Walmart, Sam's Club
Senior Product Designer | Mar. 2020 – 2022
Product Designer | Jul. 2018 – Mar. 2020
- Led full UX process from concept to launch to enhance associate efficiency and member experience, including the Associate Notification System and Connected Associate (real-time voice communication app). Also contributed to mobile app designs such as Quick Pick (pickup order prep), My Club (centralized tool with key insights and streamlined access to daily tasks), and others.
- Contributed to building Blue Steel, an associate-facing design system developed from scratch to unify UI components and improve consistency across in-club apps.
2016–2018
Designer with Populus Group | eBay
Work on the eBay HubX Team. Create accessible, user-centric designs with UX lead, product managers, engineers and other designers for eBay intranet products. Including responsive website, web tool, motion graphics, and digital / print assets.
2015–2016
Visual Designer (UX/UI) | ROI·DNA
Designed apps, websites, brand identity, motion graphics, and print materials at a full-service agency for clients ranging from startups to enterprises like Google, delivering pixel-perfect, responsive products in a fast-paced environment.
2014 (Sep–Dec)
Design Intern | Uversity, Inc
Collaborate with team on brainstorming, making storyboards, transferring these into digital illustrations, and animating the latter into motion graphics for Uversity's Uchat and Schools App products.
Participated in product lifecycle: ideation processes, brainstorming sessions, and product discussions.
2010–2011
Artist (part-time) | Common Wealth Magazine
Laying out pages for publication / UI Design for e-books and website.
Art Teacher (part-time) | OTTO2, Taipei City
Teaching drawing and painting to preschool-aged children (3–5 years old)